The White Star class of ships were build by the Minbari to serve as the front line ships for the Army of Light. With the inclusion of the most advanced of their technology, and the addition of standard Vorlon technology, these ships were the most powerful ships build by any of the younger races until the Interstellar Alliance had the Victory Class Destroyers build. Even so, it is still by far the most powerful ship in the galaxy when the power to size ratio is taken into account.
Although the ship is some 268 meters long, it is powerful and agile enough to combat fighters, and in fact the skill Pilot Starfighter is used to pilot the White Star. Its array of weapons is however more than powerful enough to allow the ship to fight capital ships of the line of any of the younger races.
A Single White Star has more firepower that an Earth Alliance Destroyer and in Phase World terms is more powerful than any single ship smaller than a Protector class battleship not including other ships missile launchers. There is a good chance even with missiles because the missile will be unable to lock onto a target in many cases.
The ship is armed with a Vorlon Quantum Gravitic Discharge Cannon for its primary weapon. This weapon is capable of destroying a CAF Warshield class cruiser with just two shots. Supporting this weapon system, the ship carries four fusion guns and four neutron cannons. If this ship has any weakness, the weakness is that this ship does not carry missile launchers.
The hull of the White Star is made up of a special Vorlon organic material and can both repair itself and can adapt to attacks to reduce damage. No attack does full effect on the hull more than once.
The White Star also has shields that consist of alternating gravimetric distortion waves and complex field of energy fields. These shields disburse any and all energy (including Kinetic) fired upon the White Star leaving only a fraction of the blast. These shields can be dropped by being hit by powerful weapons or can be dropped by multiple volleys from less powerful weapons.
The ships subspace propulsion is by Vorlon Gravitic propulsion with Mimbari Ion/Fusion Engines as backup. The ship can use the Gravitic propulsion to act as a tractor beam. The ship also has the ability to form its own jumpgate and is presently the smallest ship constructed by the younger races that can open its own jumpgate. However, if the main quantum discharge cannon is fired on overcharge it means that energy is drawn away from the Hyperdrive, so that it takes another five extra minutes to recharge.
This ship has special ECM that makes it very hard to detect and also have a sentient computer that can often complete maneuvers that the crew do not have the skills to do.
This writeup of the White Star uses modified Phase World starship rules. See Revised Starship Rules for Phase World for more details.
Model: Minbari-Vorlon hybrid White Star-class gunship
Crew: The White Star has a maximum crew capacity of 68
people. Under normal conditions, the White Star has a crew of 38
duty personnel, and 1 command level officers. The ship can also be controlled
by one pilot if necessary.
Vehicles:
4 | Minbari Windstar Fighters | |
2 | Standard Minbari Shuttles |
M.D.C. by Location:
Quantum Gravitic Discharge Cannon (1): | 4,500 | |
Neutron Cannons (4): | 950 each | |
Fusion Guns (4): | 950 each | |
[1] Bridge: | 9,000 | |
[2] Engines (3): | 4,800 each | |
[3] Main Body: | 55,000 | |
[4] Variable Force Field: | 10,000 a side (60,000 Total) |
Notes:
[1] In reality this is how much damage needs to be done for a weapon
to hit the bridge through the ships armor. This ship does not has also
has an auxiliary bridge. Even if the ships bridge is taken out, the ship
can still be piloted from engineering but ship is -3 to dodge and all weapon
systems will be at local control. Weapon hits near the bridge that do not
penetrate the ships integrity can injure crew members on or near the bridge.
[2] Destroying the main engines means that ship FTL systems are destroyed
and maximum sublight speed is reduced to one quarter of normal..
[3] Depleting the MDC of the main body will put the White Star out
of commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck. Both the hull and the ships systems have the ability to repair themselves.
The ships hull and ships systems regenerate damage at the rate of 1D6x10
MDC per minute. The ship can only repair up to half the total MDC of a
system or the main body.
[4] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (3,000 MDC) per melee round
Speed:
Driving on the Ground: Not Possible.
Sublight: Has a special sublight engine that allows the ship
to travel up to 60 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 1.5 percent of light per melee.
Atmospheric Propulsion: The white star is an excellent atmospheric
starship and can reach up to Mach 12 in an atmosphere.
Stardrive: Uses a hyperdrive system that allows the ship to
reach a maximum of 85 light-year per hour in real universe travel. This
means that the White Star can cover the Galaxy in about 7 weeks. The ship
enters hyperspace by means of a jumpgate. This ship can use an already
made jumpgate or can form its own jumpgate. Ship can also enter or leave
hyperspace within an atmosphere but the ship must have very precise coordinates
or it will open the hyperspace gate within the planet itself and the ship
will destroy itself.
The Whitestar has enough power to open a jumpgate every ten minutes
(40 rounds). The gate then takes one round to open, two rounds to traverse,
and another to close.
Maximum Range: Effectively Unlimited by either Drive system.
Carries about one years worth of supplies on board
Statistical Data
Height: 223 feet (67 m)
Length: 893.3 feet (268 m)
Width: 580.6 feet (174.2 m)
Weight / Mass: 85,000 tons (77,100 metric tons)
Cargo: 500 tons
Power System: Vorlon based Hyperspace Tap/Quantum Gravimetric
ZPF reactor with an unknown duration.
Cost: Unknown, Any culture in the Three Galaxies would pay hundreds
of billions of credits for an undamaged working model of this ship.
Weapon Systems
Special Equipment:
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Technical Information from Babylon
5 Technical Manual!
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